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Cities skylines hexagon map

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Depending on zoning these smaller blocks could be smaller homes, small offices, or parking lots for apartment complexes and such in adjacent smaller blocks. In some specific cases you could even add round abouts at such intersections. Maybe less if a preferential direction of traveled was planned, but would force a slowdown a whole lot less often even if you wanted the non-preferred direction. At the points of each triangle the blocks would be divided up to 1/6th the regular block size. In that case only part of the utility right of ways become roads. I could see this working on a small scale, but citywide could be nightmarish.Īnother alternative is to overlay a hexagon grid over a much larger triangular grid. This utility right of way would have to be at an angle to any no stop sign direction of travel. To resolve the utility issue you would need a utility right of way straight through the middle of every hexagon from point to point. This would also reduce the confusion of trying to maintain a traveling path in a certain direction. Such that there is only one stop sign per intersection. However, you could make a rule that moving in a certain direction there is no stop sign.

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It looks like you would be forced into a 3-way stop every block.

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